Execution proof

This orchestrator exists to stop agent theatre.

deterministic-agent-orchestrator turns vague “agent” claims into bounded steps, approval pause, retries, and a dead-letter path. The system is only useful if a human can still inspect the state.

Why it exists

Multi-step AI work gets brittle fast. Small failures compound when there is no contract, no budget, and no visible stop point.

Problem

Unbounded loops are easy to describe and hard to trust.

The model can produce text forever. That does not mean the workflow should. I wanted a layer that decides when a task advances, stops, or gets kicked to review.

System response

Contract-first execution.

Workflow state, approval requirements, retry limits, and blocked responses are first-class parts of the engine, not comments in a README.

Architecture block

The useful shape is bounded workflow in front of the model, not the model in charge of the workflow.

Workflow contract Tasks begin with explicit state and expectations.
Engine gate Approval rules, retry logic, and execution budgets are enforced here.
Fortress-backed worker Model calls stay behind the gateway instead of running direct.
Audit or dead-letter Every path ends in visible state, not silent failure.

Concrete artifacts

The engine matters because it leaves behind something you can actually reason about.

Representative task state
{
  "task_id": "demo-021",
  "state": "AWAITING_APPROVAL",
  "requires_approval": true,
  "attempt": 1,
  "worker": "fortress_generate"
}
Representative blocked outcome
{
  "task_id": "demo-022",
  "state": "DEAD_LETTER",
  "reason": "Fortress policy block",
  "next_action": "operator review"
}